@startuml
sprite $building_columns [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000006BB60000000000000000000000
000000000000000000028EFFFFF920000000000000000000
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0000000000000006DFFFFFFFFFFFFFFD7100000000000000
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009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF200
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000008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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008FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800
001EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD100
000067777777777777777777777777777777777777760000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_BUILDING_COLUMNS(_alias) ENTITY(rectangle,black,building_columns,_alias,FA6 BUILDING_COLUMNS)
!define FA6_BUILDING_COLUMNS(_alias, _label) ENTITY(rectangle,black,building_columns,_label, _alias,FA6 BUILDING_COLUMNS)
!define FA6_BUILDING_COLUMNS(_alias, _label, _shape) ENTITY(_shape,black,building_columns,_label, _alias,FA6 BUILDING_COLUMNS)
!define FA6_BUILDING_COLUMNS(_alias, _label, _shape, _color) ENTITY(_shape,_color,building_columns,_label, _alias,FA6 BUILDING_COLUMNS)
skinparam folderBackgroundColor<<FA6 BUILDING_COLUMNS>> White
@enduml